Hello, I'm Mathews Alves a passionate game developer, who loves to design and develop games applications. I am currently doing a Masters in Digital Game Development at the Aveiro's University in Portugal.
Email: mathewsalves1@outlook.com
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| Languages | Engines / Frameworks | Tools | Fields |
|---|---|---|---|
| C# | Unity | Git & Github / GitLab | Gameplay |
| Python | Godot | Trello | Scripting |
| GDScript | Inform 7 | Azure | Game Design |
| JavaScript | Node.js | SQL Database | Engine |
| Ruby | Django | Amazon Web Services | Player Experience |
| HTML5 & CSS3 | ASP.NET Core | Oracle Services |
Bake 'Em Up is a survival/cooking simulator game, developed for VR, the player is a cat baker who owns a bakery food truck. Your goal is to protect your food truck and you life defeating the zombies, with the breads you're simultaneously baking, where ach bread has a unique power. This is a university project that I'm working with my team, which is not finished yet, but you can see a demo for the Alpha version. In this project I'm working as a Tech Leader and I also developed the cooking simulator system and the narrative system.
Underground Rebellion is a 2D platform game, developed for PC, where the player must defeat his enemies stealthily or parry their attacks to tire them out, combined with simple but challenging platforming. I worked as a Tech Leader and Project Manager, also I developed the game's enemies AI, the narrative system, the scoring system and did the team's code review.
Porã, quem sou eu? is a 2D mobile RPG adventure game I solo developed and designed as my undergraduate thesis. The game contains dialogues with multiple choices that influence the course of the narrative, minigames, multiple maps, cinematics, lighting system based on the time of day and unique characters.
Cinética Quimica is a serious 2D point-and-click game that I developed and designed by myself for a friend's undergraduate thesis. The player combines different objects found in the lab to learn a little about chemistry, and then earns points by answering to a PopUp Quiz minigame.
Nidavellir is a 2D top-down RPG based on Norse mythology. Find your way out of Niflheim while facing a wave of enemies and a boss battle. This was the first game I worked on, where I worked with a group of 4 friends as a gameplay developer for a class project at university.
I’m a game designer and gameplay developer, currently based in Aveiro, Portugal. I’m a student at the University of Aveiro doing a Master’s degree in Digital Game Development. During my master’s degree, I was able to develop a 2D platform game with a group of colleagues from different areas. And now I’m working on my first 3D game, which is also for VR consoles. Furthermore, I’m graduated in Bachelor of Computer Science at the Federal University of Paraíba in Brazil, where I developed a serious game on my own for my final project.
As a game developer, I take a lot of joy in being able to work on new projects, because it forces me to improve my skills, study new technologies and new aproaches to solve problems and work with new people, allowing me to keep growing. My passion truly lies in game development and game desing. I love being able to design and develop interactive experiences that can be enjoyed globally by a wide-range of different audiences.
I’m always available for interesting projects to work on, so if you think that’s you, send me an email!